I'm trying to make it so when my forager actor touches my flower actor (which is a parent class to pinkFlower, purpleFlower and yellowFlower) a method in the world class is called. However, it is not working. I also do not know how to call my stop() method from my bee class and how to remove the flower it has touched. I have nothing in my children  flower classes except setting the image of them. This is the code i have for it: 
in the BeeWorld:
and in the Flower class:
       public BeeWorld(int weatherVal)
    {
        //set background to main screen when button is pressed
        super(864, 540, 1);
        setBackground(new GreenfootImage("Background.png"));
        
        //add buttons
        btnAddDay = new Buttons();
        btnAddDay.setImage(new GreenfootImage("addDaybutton.png"));
        btnHelp = new Buttons();
        btnHelp.setImage(new GreenfootImage("helpButton.png"));
        btnEndSimulation = new Buttons();
        btnEndSimulation.setImage(new GreenfootImage("EndSimulationbutton.png"));
        addObject(btnEndSimulation, 50, 500);
        
        //run new day
        newDay();       
        
        //add the counter for the bee value
        showText("Bees: ",  810, 20);
                    
        //declare weatherValue 
        weatherValue = weatherVal;
                
        //set honey and nectar values
        nectarValue = 0;
        honeyValue = 0;       
        showText("Honey: " + honeyValue,  810, 110);
        showText("Nectar: " + nectarValue,  810, 80); 
    
public void beeTouchingFlower()
    {
        //when bee touches flower:
        //remove flower
        
        //stop bee moving
        
        
        //add to nectar value and update nectar counter
        updateNectar();
    }  
     public void updateNectar()
    {
        //add to nectar value
        nectarValue = nectarValue + 2;
        
        //add the counter for the nectar value
        showText("Nectar: " + nectarValue,  810, 80);        
    } 
        public void act() 
    {
        //check if bee is touching flower
        beeTouchingFlower();        
    } 
    
    public void beeTouchingFlower()
    {
        //check if bee is touching flower
        Flower f = (Flower) getWorld().getObjects(Flower.class).get(0);
        if(f != null && f.touchingForager())
        {
            //run beeTouchFlower in world class
            BeeWorld b = (BeeWorld) getWorld();
            b.beeTouchingFlower();
        }
    } 
          
         
   

