Okay, so I am trying to make a " Friday Night Funkin' " type of game. In it, I have different arrows that come down and when you press the key they represent they would disappear and give you a point. I tried adding a double "if"
, but it simply doesn't see the second if. I also tried using "&&" and only 1 "if" but that just removes the arrows without the keypress. public void Catch() { if(Greenfoot.isKeyDown("right")) { if(isTouching(RightArrow.class)) removeTouching(RightArrow.class); } if(Greenfoot.isKeyDown("left")) { if(isTouching(LeftArrow.class)) removeTouching(LeftArrow.class); } if(Greenfoot.isKeyDown("up")) { if(isTouching(UpArrow.class)) removeTouching(UpArrow.class); } if(Greenfoot.isKeyDown("down")) { if(isTouching(DownArrow.class)) removeTouching(DownArrow.class); } }