i made a game and in that the enemy class is not in the world
its showing me the error that the actor is not in the world and and i dont want to insert my enemy.class to the world
and also i want to remove the actor after its health is equals to 0
but the problem is that the blast png is not showing after the enemy dies
is their any way to show the blast png
if(health==0)
{
setImage(blast.png);
remove(this); \\removes enemy from the world
}


