import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* A bit of empty space for bubbles to float in.
*
* @author Michael Kölling
* @version 1.0
*/
public class Space extends World
{
private int bubbleSize;
private int bubbleDirection;
/**
* Create Space. Make it black.
*/
public Space()
{
super(900, 600, 1);
getBackground().setColor(Color.BLACK);
getBackground().fill();
prepare();
setup();
}
private void setup()
{
int i=0;
while (i<18)
{
Bubble bubble = new Bubble();
addObject(new Bubble(190-10*i,i*20),getWidth()/2,getHeight()/2);
i++;
}
while (i < 10 )
{
Actor bubble = new Bubble();
addObject(new Bubble(), 900, 600);
addObject(new Bubble(),getWidth() / 2, getHeight() / 2);
i = i + 1;
}
int x = 300;
while (x < 11 )
{
addObject( new Bubble(), x, 100);
x = x * 40;
}
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
*/
private void prepare()
{
Bubble bubble = new Bubble();
addObject(bubble,140,152);
Bubble bubble2 = new Bubble();
addObject(bubble2,185,243);
Bubble bubble3 = new Bubble();
addObject(bubble3,462,359);
Bubble bubble4 = new Bubble();
addObject(bubble4,661,209);
Bubble bubble5 = new Bubble();
addObject(bubble5,690,370);
Bubble bubble6 = new Bubble();
addObject(bubble6,658,514);
Bubble bubble7 = new Bubble();
addObject(bubble7,380,216);
Bubble bubble8 = new Bubble();
addObject(bubble8,744,90);
Bubble bubble9 = new Bubble();
addObject(bubble9,780,367);
Bubble bubble10 = new Bubble();
addObject(bubble10,319,489);
Bubble bubble11 = new Bubble();
addObject(bubble11,166,343);
Bubble bubble12 = new Bubble();
addObject(bubble12,282,334);
Bubble bubble13 = new Bubble();
addObject(bubble13,603,212);
Bubble bubble14 = new Bubble();
addObject(bubble14,536,76);
Bubble bubble15 = new Bubble();
addObject(bubble15,519,376);
Bubble bubble16 = new Bubble();
addObject(bubble16,577,504);
Bubble bubble17 = new Bubble();
addObject(bubble17,870,542);
Bubble bubble18 = new Bubble();
addObject(bubble18,867,239);
Bubble bubble19 = new Bubble();
addObject(bubble19,244,113);
Bubble bubble20 = new Bubble();
addObject(bubble20,426,512);
Bubble bubble21 = new Bubble();
addObject(bubble21,78,501);
}
}

