Hi Folks! Danpost did a great example of this (http://www.greenfoot.org/scenarios/9849) idea where you have 9 rooms that are connected in a 3x3 grid. I'm looking for a way to do this in a simplified form where I can teach a class of beginning programmers how to make different "rooms" within a scenario like this. They will basically make each of the rooms (or worlds -- something like Zelda) and as you walk from one to the other it changes.
So why don't I just use Danposts? To be honest, it's a little abstract for beginners. Is there an "easy way" for them to just make different "worlds" and have one open when someone hits a specific "world edge"? Or if there's a "ladder" or "stairwell" or "cave", a different world would open?
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