if Counter counter = (Counter)getWorld().getObjects(Counter.class).get(100);
{
Greenfoot.setWorld(new Level());
}if Counter counter = (Counter)getWorld().getObjects(Counter.class).get(0);
{
Greenfoot.setWorld(new Level());
} /**
* Return the current counter value.
*/
public int getValue()
{
return value;
}
{ if (Counter.getValue() >= 100)
{
Greenfoot.setWorld(new Level1());
}
}** 02. * Return the current counter value. 03. */ 04. public int getValue() 05. { 06. return value; 07. } 08. { if (value.getValue() >= 100) 09. { 10. Greenfoot.setWorld(new Level1()); 11. } 12. }