Hello,
I want to let an object know it has weight, at the max weight the object will remove. How do I let the object know it has a weight.
Is is something with gravity??
// declare the instance variable: private int weight; // where you want to remove the object if (weight >= limit) { getWorld().removeObject(this); } // where you need to replace 'limit' (without the '') with the maximum weight. // to add something to the weight: weight += toAdd; // replace 'toAdd' (without '')
private int limit;