Hi everyone. I was making an underwater predator/prey scenario, where a dolphin eats fish and gains points, and lobsters have to catch the dolphin. Anyways, I would like to create a clock, so if the fish don't eat the seaweed(it spawns naturally) in a designated period of time they will de-spawn. Can anyone help me out with this? And ahead of time, thanks. I appreciate any suggestions that could possibly help me solve this or make my game better.
Awesomefly890