How do i make it to where if an object touches another instance of its self it will remove i of the objects
if (!getIntersectingObjects(getClass()).isEmpty()) getWorld().removeObject(this);
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class dumpster here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class dumpster extends coming
{
/**
* Act - do whatever the dumpster wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
move();
if(this.getX() < 5)
{
getWorld().removeObject(this);
}
if (!getIntersectingObjects(getClass()).isEmpty()) getWorld().removeObject(this);
}
}public void act()
{
move();
getWorld().removeObjects(getIntersectingObjects(dumpster.class));
if (getX() < 5) getWorld().removeObject(this);
}