Hi guys,
I habe a little problem with my jump'n'run-game (Scenario here) , which I can't exactly describe. It's like some scrolling objects are stuck for a moment when switching the direction.
After a couple of times switching the direction, the whole level is "destroyed" and you have to restart the level.
I thought it might be a problem with the checkKeyPress()-method in the Scrollers class, but i didn't really figure it out.
Maybe you could help me please?