I want a code that makes the computer follow the ball, but it goes slower. I've been thinking about how to do this, but I don't know what to do. Anyone have any ideas? thanks
turnTowards(getWorld().getObjects(Ball.class).get(0).getX(),getWorld().getObjects(Ball.class).get(0).getY());
public void move()
{
Ball ball = (Ball) getWorld().getObjects(Ball.class).get(0);
turnTowards(ball.getX(), ball.getY());
move(3); // adjust speed to suit
}