I'm creating a game where when an enemy gets within some distance of the user's right hand, the enemy is killed. I am using a Kinect.
That is what I was working with, I'm not sure how to make the transition from this code to the code that finds enemies in range of the right hand.
public void act()
{
PaintWorld world = (PaintWorld)getWorld();
UserData[] users = world.getTrackedUsers();
for (UserData user : users)
{
Joint rightHand = user.getJoint(Joint.RIGHT_HAND);
{
if (getObjectsInRange (100,Zombie.class).size() > 0)
{
getWorld().removeObject(this);
}
else
if (getObjectsInRange (100,Zombie.class).size() > 0)
{
h = h++;
getWorld().removeObject(this);
