In creating a crab game, I am wanting to display a scoreboard every time 10 worms have been eating, and count up the multiples (i.e. 10, 20, 30, and so on). I have only figured out enough to just display 10 and have no clue how I would let it keep counting, any pointers?
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
import java.awt.Font;
/**
* Write a description of class Scoreboard here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Scoreboard extends World
{
private int wormsEaten;
private CrabWorld ocean;
/**
* Constructor for objects of class Scoreboard.
*
*/
public Scoreboard(int w)
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(600, 400, 1);
//ocean = cw;
wormsEaten = w;
GreenfootImage bg = getBackground(); //getting the background image
Color c = new Color(Greenfoot.getRandomNumber(256), Greenfoot.getRandomNumber(256), Greenfoot.getRandomNumber(256));
bg.setColor(c);
Font f = new Font("sample", Font.ITALIC, 20);//setting font style
bg.setFont(f);//setting font
bg.drawString("Worms EATEN =" + wormsEaten + " Press ENTER to continue playing!", 60, 210);
}
public void act()
{
if(Greenfoot.isKeyDown("enter"))
{
Greenfoot.setWorld(new CrabWorld());
}
}
}import greenfoot.*; // (World, Actor, GreenfootImage, and Greenfoot)
/**
* This class defines a crab. Crabs live on the beach.
*/
public class Crab extends Animal
{
private GreenfootImage image1 = new GreenfootImage("crab.png");
private GreenfootImage image2 = new GreenfootImage("crab2.png");
private int wormsEaten;
private int count;
public void act()
{
seeEatWorm();
keyClickA();
switchImage();
}
/**
*
* When crab touches a worm it noms it.
*/
public void seeEatWorm()
{
if(canSee(Worm.class))
{
eat(Worm.class);
Greenfoot.playSound("slurp.wav");
wormsEaten++;
if(wormsEaten >= 1)
{
getWorld().addObject(new Worm(), Greenfoot.getRandomNumber(560), Greenfoot.getRandomNumber(560));
}
if (wormsEaten == 10)
{
Greenfoot.playSound ("fanfare.wav");
Greenfoot.setWorld(new Scoreboard(wormsEaten));
}
}
}
/**
*
* Allows remote movement of crab of player 1.
*/
public void keyClickA()
{
if(Greenfoot.isKeyDown("left"))
{
turn(-4);
move();
}
if(Greenfoot.isKeyDown("right"))
{
turn(4);
move();
}
}
/**
*
*/
public void switchImage()
{
if(Greenfoot.isKeyDown("left") || Greenfoot.isKeyDown("right"))
if(getImage() == image1)
{
setImage(image2);
}
else
{
setImage(image1);
}
}
}

