I am making a game where the character hits at some point, here is the code:
But Greenfoot.delay() delays the whole game, not just the class, which makes any other moving character like an enemy delay as well, so how do I fix this?
if(Greenfoot.isKeyDown("E"))
{
if(hand != 0)
{
setImage("actor_char_hit.png");
Greenfoot.delay(7); Greenfoot.playSound("punch.wav");
setImage("actor_char.png");
}
}

