Saving the score isn't difficult with the UserInfo class.
UserInfo m = UserInfo.getMyInfo();
if(score>m.getScore())
{
if(UserInfo.isStorageAvailable())
m.setScore(score);
m.store();
}
Create a discussion and I will gladly help. Sadly I'm not gonna be by a computer for the next week, but there are so many other Greenfoot programmers who will help you.
A new version of this scenario was uploaded on Sun Sep 29 14:14:16 UTC 2013
cost of grandmas (and other structures coming soon) grows exponentially
2013/9/29
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2013/10/10
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2021/6/22