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Comments for Mr Cubeman's Maze

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stevedsteved

2013/6/4

I wont be able to update this game for like 10 days but I will still be on my computer so hopefully it will be finished by then.
A new version of this scenario was uploaded on Tue Jun 04 20:41:53 UTC 2013 Fixed an issue with one of the spikes timing on the last level.
Like_A_BossLike_A_Boss

2013/6/4

Awesome game. Its not really a maze though... also it seems to glich and the objects dissapear. could be my computer though...
A new version of this scenario was uploaded on Tue Jun 04 21:53:56 UTC 2013 Just updated the Icon. No code changes
stevedsteved

2013/6/4

I'm glad that you like it!
stevedsteved

2013/6/4

Im not certain what that bug is, it happens to me to. maybe its because I have alot of objects loaded at once...
stevedsteved

2013/6/4

It doesn't happen when you aree running it on your computer just when its on the server....
A new version of this scenario was uploaded on Wed Jun 05 00:18:07 UTC 2013 Increased the time of the first level.
YouHasIssuesYouHasIssues

2013/6/5

It happens to me too.
A new version of this scenario was uploaded on Wed Jun 05 02:37:57 UTC 2013 Increased level two's time.
A new version of this scenario was uploaded on Wed Jun 05 23:17:54 UTC 2013 Adjusted time again. Please give me feedback on what you think of the time given.
stevedsteved

2013/6/19

I am almost done with the next update.
A new version of this scenario was uploaded on Fri Jun 28 01:58:23 UTC 2013 Added 2 more levels that are scrolling and much larger. Added a primative level select that doesn't use user info, and changed some things about levels, 3, 4, and 5.
UpupzealotUpupzealot

2013/6/28

interesting
stevedsteved

2013/6/28

Thanks?
stevedsteved

2013/7/22

Hopefully I will be able to add another level within a few days!
OH MY GOD LEVEL 3 *rips hair out* That's a neat game though.
stevedsteved

2013/7/25

I am also going to make the collision a bit more accurate next update. That should make it a bit easier.
stevedsteved

2013/7/29

Sorry for the wait for an update I haven't been able to work on it much lately.
A new version of this scenario was uploaded on Tue Aug 12 12:19:59 UTC 2014 After a long time withought any updates, I am back! This is a very minor update to prepare for new fetures I will me adding! There may be bugs as I have tweaked with a lot, and I may not remember exactly what I have broken and forgotten to fix!
stevedsteved

2014/8/12

I have lots planned! also, keep an eye out for a new game that I am working on now! it will eventually be an iPhone app (if I can stay on one project long enough....)
KalleLarssonKalleLarsson

2014/8/12

Nice game! but seriously difficult especially on a laptop with a lousy trackpad! hehe Some thoughts: maybe the timer should reset everytime you die, so you won tdie because the timer was almost zero when you started. Also if it's much work to create the levels, my LevelReader class might help you make many new levels. It allows you to draw rectangles in paint and interpret them as objects, which can be added. This allows you do simply draw the levels in paint. should be easy to modify to suit this game. Have a look at my scenario at /scenarios/12048 if youre interested in an example game where all the levels are drawn in Paint :)
stevedsteved

2014/8/16

Yeah, I am working on making it a little less sensitive. I still don't recommend playing this with a trackpad :D. I will check out your class and see if it would work with my design.