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Comments for Asteroids

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A new version of this scenario was uploaded on Fri May 17 12:54:42 UTC 2013
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2013/5/17

ADDED A SHOTGUN TIMER FOR LEVEL 2, IT DISAPPEARS WHEN YOU'RE OUT OF SHOTS
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2013/5/18

Adding a "Laser" or "Ray gun feature". Once I get the bullets to shoot quicker in succession then I'll update it
A new version of this scenario was uploaded on Mon May 20 23:05:11 UTC 2013 RAY GUN FEATURE!!! Only for 30 shots though, shoots 7 "Ray Gun" bullets a pixel apart from one another.
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2013/5/21

Comment on what type of gun you want after level 3 (the third time new asteroids show up on the screen)
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2013/5/24

There will be new weapons showing up every other level, a problem with image changing, and amount of time needed for a Display bar at the bottom of the screen can only show up every 2 levels. I will be adding a "choice" for weapons with the number keys (or other keys, not sure what keys yet or what weapons to be added later) more in each update to come
A new version of this scenario was uploaded on Wed May 29 00:59:15 UTC 2013 ** Added saws to the ship when you reach level 5. Good luck
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2013/5/29

Next will be the ability to choose weapons with different number keys, it's now a work in progress
A new version of this scenario was uploaded on Wed May 29 17:14:33 UTC 2013 ** Added gun options, still some glitches, can only use once for now. WILL BE FIXED SOON, sorry about it in advance. More weapons soon, suggestions would be very helpful.
A new version of this scenario was uploaded on Wed May 29 17:16:52 UTC 2013 Added source code
A new version of this scenario was uploaded on Thu May 30 12:59:26 UTC 2013 **Fixed the non- moving asteroids
A new version of this scenario was uploaded on Thu May 30 17:08:21 UTC 2013 **Saws get stuck in the world after you use them and will not leave, fixing soon.
A new version of this scenario was uploaded on Thu May 30 17:11:23 UTC 2013 **Saws get stuck in the world after you use them and will not leave, fixing soon.
A new version of this scenario was uploaded on Fri May 31 12:54:08 UTC 2013 **New key controls, Q,W,E keys to change weapons
A new version of this scenario was uploaded on Fri May 31 12:55:30 UTC 2013 **Proton wave key changed to D
A new version of this scenario was uploaded on Fri May 31 13:00:31 UTC 2013 **Sort of fixed the saws disappearing problem, you have to keep the E key down for them to leave. So for now just let it stay on the screen. I'll fix it later.
A new version of this scenario was uploaded on Fri May 31 16:53:55 UTC 2013 **Added an RPG, Fixed the saws not dissappearing problem, made the ShotGun actually shoot like a shoot gun.
GreenGooGreenGoo

2013/5/31

You should add a period when the rocket is invincible when the asteroids spawn. I keep getting killed by the spawning asteroids.
A new version of this scenario was uploaded on Fri May 31 17:12:08 UTC 2013 **RPG explosion is smaller.
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2013/5/31

Stay out of the top right corner :P that would do it, jkjk, I'll try to make that. I'll have to add a Module to make it the slight delay time. I'll work on that this weekend.
A new version of this scenario was uploaded on Fri May 31 17:21:06 UTC 2013 **Source code added for my benefit so I can download it at home.
A new version of this scenario was uploaded on Sat Jun 01 01:13:04 UTC 2013 -Added the RPG again -Added a Machine Gun
A new version of this scenario was uploaded on Sat Jun 01 01:19:37 UTC 2013 -Renamed the file for my benefit
A new version of this scenario was uploaded on Sat Jun 01 01:22:18 UTC 2013 -Renamed the file for my benefit -Reset image
A new version of this scenario was uploaded on Sat Jun 01 01:25:32 UTC 2013 -Renamed the file for my benefit -Reset image