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frogcm
frogcm presents ...

2013/5/13

Smooth Raycasting

Just some testing code based on TextureMapping by nccb

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1 vote | 0 in the last 7 days

Tags: with-source

This scenario is a member of: Ray Casting


open in greenfoot
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frogcmfrogcm

2013/5/13

Still rough around the edges... use at your own risk
A new version of this scenario was uploaded on Mon May 13 12:13:43 UTC 2013 Removed distance fog, added strafing, increased cell size to improve performance, added blinky player
JetLennitJetLennit

2013/6/7

This is working working pretty well!

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JetLennit