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Comments for 2D Minecraft-v2

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Game/maniacGame/maniac

2013/3/11

Really good, though height of the screen is a bit too big, also use a lighter colour for the sky. (:D)
-nic--nic-

2013/3/11

I thought it was a bit too high but im going to add clouds too fill the gap Sky color will be changed
A new version of this scenario was uploaded on Mon Mar 11 20:55:37 UTC 2013 Added Clouds Day sky is lighter
Game/maniacGame/maniac

2013/3/11

Much better
Game/maniacGame/maniac

2013/3/12

Change the pixel size to 8 instead of 16 this should help if you add blocks like half slabs and would stop the player from floating inside the ground.
-nic--nic-

2013/3/12

the blocks are 1 cell big
Game/maniacGame/maniac

2013/3/12

"Change the pixel size to 8 instead of 16 this should help if you add blocks like half slabs and would stop the player from floating inside the ground." when I said pixel I meant cell. super(width, height, cell size);
-nic--nic-

2013/3/12

oh okay
A new version of this scenario was uploaded on Thu Mar 14 18:12:49 UTC 2013 Better jumping code Thanks game/maniac Hotbar purely visual at the moment Better world gen
Game/maniacGame/maniac

2013/3/14

Can I use your canSee() method
-nic--nic-

2013/8/31

sure
SPowerSPower

2013/8/31

When you grab some 'sand', it first says you have 0 of it, then 1, then 2, etc. Just add one to the value to display. And this truely shows potential! I hope you're still working on this to turn this into a full game.
SPowerSPower

2013/8/31

Also, when restarting, it doesn't load anymore. I looked at your code and this what I think is the problem: In your method generate (in your Bg class), you call the method height at some point. Only, in height you also call generate, causing a forever loop of calling methods, which eventually causes the stack (some part of the memory, where also the data of methods is stored) to overflow.
-nic--nic-

2013/9/8

Thanks, Rudy for the like I might later on finish this but im busy with other projects atm, but thanks SPower