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fatfat
fatfat presents ...

2009/5/23

Fight'emUP

A 'beat em up' game using sprites of anime Naruto.

Objective:
Control Naruto (orange) and kill as many Enemies (purple) as possible
You can either shoot or punch. Shooting earns 1 point, punching 2
If you get hit the score goes down by 2 and your health decreases by 10
If the time runs out or your health gets to 0 the game ends

Controls:
Arrows to move
Spacebar to shoot
'S' to punch

Tips:
There is a delay for shoots
The movement is restricted, you cant go above the trees

Special Thanks:
Mr. Hayes, Adrian Wan and Ernest Lim

Programmer:
Timothy Tsang

Comments are welcome

4171 views / 705 in the last 7 days

Tags: game naruto

This scenario is a member of: CIS-May-2009


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A new version of this scenario was uploaded on Sat May 23 10:05:22 UTC 2009
A new version of this scenario was uploaded on Sat May 23 10:14:05 UTC 2009
A new version of this scenario was uploaded on Sat May 23 10:29:40 UTC 2009
mjrb4mjrb4

2009/5/23

Nice start - your punch image hasn't got a transparent background though so you get surrounded with white whenever you punch!
fatfatfatfat

2009/5/23

yea i know... i'll be addressing that problem once i get to a computer with Photoshop
mjrb4mjrb4

2009/5/23

Sure - as an aside, Paint.NET, the gimp and a number of free alternatives work just as well for that - basically anything other than MS Paint ;)
Also, I'd like to note that you can "punch walk" - or pressing s and walking towards a horde of enemies get you points even without the punching frame.
mjrb4mjrb4

2009/5/23

Another (picky) thing - your timer seems to count down from 60 seconds which is fine, but if you look at the decimal that's actually counting upwards (not down!)

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