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Comments for Snake Project

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Lazy^^Lazy^^

2012/10/24

amazing :) now just add the gameover part !
A new version of this scenario was uploaded on Wed Oct 24 20:54:23 UTC 2012 New Thumbnail
miles7191miles7191

2012/10/25

@Lazy^^ Working on that now ;)
A new version of this scenario was uploaded on Thu Oct 25 05:58:11 UTC 2012
A new version of this scenario was uploaded on Thu Oct 25 06:05:30 UTC 2012 +Enemy +Enemy AI *Reduced snake size due to lag issues
A new version of this scenario was uploaded on Thu Oct 25 06:32:53 UTC 2012 +Multiplayer *Improved Enemy AI
A new version of this scenario was uploaded on Thu Oct 25 06:46:57 UTC 2012 *Fixed Scoreing Issue
Game/maniacGame/maniac

2012/10/25

this is awesome
A new version of this scenario was uploaded on Thu Oct 25 13:57:25 UTC 2012 *Snake chaces you every 5th food it gets
Dragonslayer114Dragonslayer114

2012/10/25

snake project? more like crap project. this sucks... the computer just rails you every time. no way to win.
Dragonslayer114Dragonslayer114

2012/10/25

stupid dragon... i eat dragons for breakfast.
Dragonslayer114Dragonslayer114

2012/10/25

does anyone else see this kid? whatta tough guy.
Dragonslayer114Dragonslayer114

2012/10/25

i hope she enjoyed it since shes been dead for 44 years
erdelferdelf

2012/10/25

stop insulting eachother. this is respectless
Dragonslayer114Dragonslayer114

2012/10/25

she was already dead. this guy doesnt make any sense. did you see his account? hes 11 years old with dragon porn. this guys parents are obviously pedophiles. there was this old pedophile who would show his kids dragon porn for there whole lives. bet this guy is a victim... sorry bro, hope you can turn your life around
Dragonslayer114Dragonslayer114

2012/10/25

who the heck is this kid? @erdelf. you dont know what ive been through
miles7191miles7191

2012/10/25

@Dragonslayer114 original comment That is because I have not yet implemented a method for you to beat the enemy. You will be able to defeat the enemy in other ways other than beating it to the food.
A new version of this scenario was uploaded on Thu Oct 25 23:03:40 UTC 2012 +Inactive player AI overide
A new version of this scenario was uploaded on Fri Oct 26 02:25:45 UTC 2012 +A look into the future *The AI's are not meant to fight eachother
A new version of this scenario was uploaded on Sat Oct 27 04:01:59 UTC 2012 *Optimizing code
miles7191miles7191

2012/10/27

When optimizing the code, i found that I could remove the method to remove the food yet it still removes the food when the snakes touch it. If anyone would like to take a look please do. I would love to know why it is still removing the food.
erdelferdelf

2012/10/27

remove the act method in the food class and add this to the eat method of the enemy and the player: getWorld().removeObject(food); put it at the end of the if call.
A new version of this scenario was uploaded on Sat Oct 27 17:52:00 UTC 2012 *Fixed food issue *Modified snake AI
A new version of this scenario was uploaded on Wed Oct 31 04:05:02 UTC 2012 +FPS meter *Decreased body segments due to lag *added Red AI difficulty (EASY)
A new version of this scenario was uploaded on Wed Nov 07 06:44:26 UTC 2012 *Level system +8 New levels +Animated armour effect -Red AI difficulty settings *Cleaned code for future use +Some documentation
A new version of this scenario was uploaded on Thu Nov 08 00:58:32 UTC 2012 +Announcments +Blood effect
ShazamShazam

2012/11/9

there is no way to win or lose, there is no objective
miles7191miles7191

2012/11/9

@Shazam currently there is no way to win or loose. I am first working on perfecting what I have then implementing an objective.
A new version of this scenario was uploaded on Sat Nov 10 04:34:52 UTC 2012 +Working armour +Game reset +Game Pause +Winning announcment
A new version of this scenario was uploaded on Sat Nov 10 05:26:37 UTC 2012 +Armour meter *Fixed red snake wondering
A new version of this scenario was uploaded on Sat Nov 10 18:37:45 UTC 2012 +Countdown start +Menu
A new version of this scenario was uploaded on Sat Nov 10 18:54:25 UTC 2012 -Removed auto start due to bugs
A new version of this scenario was uploaded on Sun Nov 11 02:12:08 UTC 2012 +Animated Menu
A new version of this scenario was uploaded on Sun Nov 11 03:36:27 UTC 2012 *Main menu
A new version of this scenario was uploaded on Sun Nov 11 04:05:40 UTC 2012 +Sound to countdown
A new version of this scenario was uploaded on Sun Nov 11 04:25:34 UTC 2012 +Sound to food *fixed typo
A new version of this scenario was uploaded on Sun Nov 11 18:29:42 UTC 2012 +Collitions on main menu +Background music +Mute button
A new version of this scenario was uploaded on Mon Nov 12 06:48:47 UTC 2012 *Cleaned Announcer
A new version of this scenario was uploaded on Mon Nov 12 23:17:13 UTC 2012 +Player Hub +Enemy Hub -Player Health -Enemy Health *Balanced armour slightly
PoleBro764PoleBro764

2012/11/13

Do you know what you should use for your sound effects? This: http://www.youtube.com/watch?v=alKhXzQyZwY
miles7191miles7191

2012/11/13

@PoleBro764 I would, but she doesn't really say it in the tone i desire, and the voice over is copy written. :/
A new version of this scenario was uploaded on Tue Nov 13 04:22:43 UTC 2012 +n Player selection +MainMenu saves variables +Play tells you what you are missing +Difficulty effects red snake
A new version of this scenario was uploaded on Tue Nov 13 05:27:22 UTC 2012 *Fixed play button *Modified enemy armour bassed on difficulty
A new version of this scenario was uploaded on Tue Nov 13 05:35:25 UTC 2012 *Medium enemy is slightly easier
SPowerSPower

2012/11/15

The last updates made it awsome!
Game/maniacGame/maniac

2012/11/15

This is amazing now
actiniumactinium

2012/11/23

what came first this or http://www.greenfoot.org/scenarios/6458
actiniumactinium

2012/11/23

great job, just be playing excellent.
Game/maniacGame/maniac

2012/11/28

this one came first
Garbage. Can't even use.