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Thought I'd try a simple multi-directional scroll with 16x16 Tiles. Use:
Q W E
A D
Z X C
for directions.
You'll note that scrolling continues, even if tiles run out.
The scrolling is inefficient at moment. I.E. each time the scroll crosses the 16 pixel, all tiles for screen are refreshed. A copy image to move the majority of the pixels will be used soon.
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This scenario is a member of: Scrolling games
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