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A new version of this scenario was uploaded on Sat Apr 07 11:15:34 UTC 2012 Bug fix
A new version of this scenario was uploaded on Sat Apr 07 12:57:29 UTC 2012 Code optimizations
A new version of this scenario was uploaded on Sat Apr 07 16:08:45 UTC 2012 Bug fix
DutaDuta

2012/4/7

Nice work man! I remember someone tried to make one of these before but didn't seem to get very far - I considered doing it myself but then I didn't for some reason... I might do it soon :)
trash1000trash1000

2012/4/7

Thank you! Well, there are some other solitaire games on here but nevermind^^
danpostdanpost

2012/4/7

I had created a three-card draw variation with drag-n-drop and scoring, but never posted it due to the fact that someone else was working on one at that time (but, I never did see an update on that persons scenario).
DutaDuta

2012/4/7

@danpost, post it? :)
A new version of this scenario was uploaded on Sun Apr 08 10:02:25 UTC 2012 You can now choose between drawing 1 card or 3 cards. More to come... Happy Easter!
A new version of this scenario was uploaded on Sun Apr 08 17:22:38 UTC 2012 Added a points system.
A new version of this scenario was uploaded on Sun Apr 08 17:53:58 UTC 2012 Updated the points system to use the new PlayerData class. Thanks to SPower for giving out his ScoreBoard class (check "Crabs on the beach").
danpostdanpost

2012/4/8

The draw pile drops cards (cards go missing) in the 3-card draw variation.
trash1000trash1000

2012/4/8

Really? I will check on that
A new version of this scenario was uploaded on Sun Apr 08 20:33:30 UTC 2012 Bug fix
trash1000trash1000

2012/4/8

You were right. As of now it shouldn't happen anymore.
danpostdanpost

2012/4/8

Still losing cards!
trash1000trash1000

2012/4/8

Well, I could play a round of 3 card draw variant justfine. And I turned the whole deck lots of times not losing cards. Can you explain a little further how/when it occurs?
danpostdanpost

2012/4/8

I might have mis-counted the second time. Not having the cards under the last 3 card flip showing might have thrown me off. Sorry!
danpostdanpost

2012/4/8

BTW: Good job on this. It has come a long way since you first posted it. Keep up the good work.
trash1000trash1000

2012/4/9

Thank you. I think I will go over to another scenario (don't have too much ideas for this game anymore)^^
A new version of this scenario was uploaded on Tue Apr 10 13:21:14 UTC 2012 You can now get hints by pressing "H". Added a timer showing your playing time.
A new version of this scenario was uploaded on Sat Apr 28 15:15:49 UTC 2012 Updated to fit to the changes in the Greenfoot 2.2.0 final release.