This is pretty good. I suggest that your ship should accelerate as it moves instead of moving at constant speed though.
A new version of this scenario was uploaded on Wed Feb 08 19:43:38 UTC 2012
A new version of this scenario was uploaded on Fri Feb 10 19:51:52 UTC 2012
A new version of this scenario was uploaded on Mon Feb 13 19:18:21 UTC 2012
Made it so they accelerate and decelerate
A new version of this scenario was uploaded on Tue Feb 14 18:42:02 UTC 2012
A new version of this scenario was uploaded on Thu Feb 16 19:33:49 UTC 2012
Working on a secound boss(closs to completing). Press U if you want to see the preview.
A new version of this scenario was uploaded on Thu Feb 16 19:35:20 UTC 2012
A new version of this scenario was uploaded on Thu Feb 16 19:37:45 UTC 2012
A new version of this scenario was uploaded on Fri Feb 17 18:21:44 UTC 2012
A new version of this scenario was uploaded on Mon Feb 20 19:13:01 UTC 2012
Gave a new ability to the secound boss (Hope you like it :D)
A new version of this scenario was uploaded on Mon Feb 20 19:20:04 UTC 2012
A new version of this scenario was uploaded on Mon Feb 27 18:43:24 UTC 2012
P.S you should have lots of fun with the first boss now.
A new version of this scenario was uploaded on Wed Mar 14 18:28:37 UTC 2012
Added special moves to the other player ships.
A new version of this scenario was uploaded on Thu Mar 15 18:15:28 UTC 2012
Made some changes to player two's special weapon.
A new version of this scenario was uploaded on Mon Mar 19 17:08:05 UTC 2012
Made it so when you kill the first boss you will get an upgrade system.
A new version of this scenario was uploaded on Fri Mar 23 18:43:00 UTC 2012
Added waves after you beat the first boss. And added health packs with 3 new enemys.
A new version of this scenario was uploaded on Tue Mar 27 17:35:25 UTC 2012
Fixed the waves.
A new version of this scenario was uploaded on Thu Mar 29 17:54:36 UTC 2012
Fixed it so the first boss doesn't keep raming you in the centre.
A new version of this scenario was uploaded on Mon Apr 30 17:55:46 UTC 2012
Fixed some small glitches.
2012/1/24
2012/1/24
2012/2/8
2012/2/27
2012/2/27
2013/4/30