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This is a top-down 2D game made in Greenfoot where the player moves around a walled arena collecting noodles to earn points while avoiding enemies. The player has three hearts of health and can move using WASD, shoot toward the mouse cursor, and dash to get out of the way of incoming bullets. Enemies spawn on a timer and shoot at the player, and a second enemy type shows up at 2000 points that walks toward the player and dashes at them. Every 1000 points the player gets a heart back, and every 1500 points all enemies are removed from the map. The game has a main menu, two difficulty modes, a tutorial, a pause menu, and a high score that saves between sessions.
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