A new version of this scenario was uploaded on Sun Oct 02 20:04:03 UTC 2011
Found a bug, fixed it. Also, added a reset feature that generates a new maze without starting the program over.
A new version of this scenario was uploaded on Tue Oct 04 22:28:27 UTC 2011
Realized this would work better as a game if I added score, lives, progressively more difficult levels, etc. So I did!
2013/4/28
2013/7/24