A new version of this scenario was uploaded on 2025-09-16 04:32:44 UTC
Added Support for Textures
Getting close, need to add a system to render in order depending on distance to the camera view,
After that, we should be done :)
(PolyRender v0.6)
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This is my ongoing quest to figure out 3D on Greenfoot Online,
To move around:
WASD
To Look Around:
Arrow Keys
==Logs==
Greenfoot Online (TeaVM) simply sucks at rendering 3D with UV/Textures.
However, offline code versions probably runs better then quite literally most 3D software renderers. I've been able to push 1 Million+ Triangles with UV/textures, and a extra 12 Million triangles with more extreme optimization methods
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