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JBoolean
JBoolean presents ...

2025/6/2

Neorespair

Neorespair is an action-adventure game that seeks those who are willing to fight. Dive in, enjoy and have fun!

10667 views / 32 in the last 7 days

2 votes | 0 in the last 7 days

Tags: with-source

open in greenfoot

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JBooleanJBoolean

2025/6/3

!!!!!!!!!!!!!!!!!!!!!!!!!!!
JBooleanJBoolean

2025/6/3

I played this game and regained my vision!!!! It gave me a new chance at life!!! Thank you Neorespair!!!!
Jacob2917Jacob2917

2025/6/3

This game made me sad, you can cut the cutscene
OMG!!!! This game is better than water, better than food, better than life!!! I love this game more than I love my parents!!! Play for infinite fun!!!
theugytheugy

2025/6/3

THIS GAME SUCKS !!!! I HATE IT WITH ALL MY BEING
JBooleanJBoolean

2025/6/3

Please stop taking your anger out on my game. If you are having trouble at home there are services out their to help. Here: https://kidshelpline.com.au/. Have a good day!!
Jacob2917Jacob2917

2025/6/4

Every view on this game is by the creator holding command r.
JBooleanJBoolean

2025/6/4

Lies
JBooleanJBoolean

2025/6/4

Don't trust that Jacob fellow, his game is terrible. Here is an essay written by my friend about his game. "Viltrahein’s Greatest Challenger" is a game that feels more like a rough draft than a finished product. From the moment it loads, it’s clear that little attention was paid to pacing, polish, or player experience. The controls are either unresponsive or overly simplistic, making the game feel clunky and unengaging. There's no real sense of progression or purpose—just vague objectives and directionless design. Graphically, the game lacks cohesion. Assets appear mismatched or hastily put together, with no stylistic consistency or visual identity. Animations are either missing or poorly executed, resulting in a static and lifeless atmosphere. The UI, if present at all, does little to aid the player or guide gameplay. The level design is uninspired, with repetitive patterns and no meaningful challenge. It’s hard to tell whether there's even a goal in mind—players are left to wander or mash buttons with no feedback or reward. If there’s a story or concept behind the game, it’s either incomprehensible or absent altogether. Audio design is either nonexistent or forgettable. There’s no immersion, no emotion, no tension. It feels like a game built from the default pieces of a tutorial, without any attempt to elevate or personalize the experience. Overall, "Viltrahein’s Greatest Challenger" doesn’t meet the basic expectations for a public game release. It comes across as rushed and unfinished, lacking in originality, polish, and fundamental game design principles.
I pretty new to Greenfoot, however I do enjoy this game quite a lot. 8/10. Could do with some improvement though. Other than that, good

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ThatOneGuy2917 ElijahDeNicholson