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The goal is to escape a spooky mansion by collecting the keys to the main door. But watch out - there's an evil in the house that doesn't want you to leave!
This game was developed for a software engineering project by David Elliot, Joanne Issac, Colin Taylor, and myself, Catherine Bickerton, back in fall 2020.
Music Credit to Kevin Macleod; all art was done by the developers
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