And if I do nothing and let the red box hit the rock, there will be an extra green layer or extra yellow layer with a low translarancy
A new version of this scenario was uploaded on 2021-01-06 15:09:39 UTC
Now preloads an array of pre-drawn images to try to improve performance ... lets so how that goes!
Try now, Xiao ... I think it might be better. The ending doesn't work (you can keep clicking) but the shapes (including the blue ovals) should now scroll smoothly. I actually pre-draw an array with every single size I need (80, in the current version) and then just pull images from that array. Saves a ton of processing mid-game (youll notice a delay when you click to start). Almost ready to start building game logic!
A new version of this scenario was uploaded on 2021-01-06 16:42:37 UTC
A new version of this scenario was uploaded on 2021-01-06 16:43:51 UTC
A new version of this scenario was uploaded on 2021-01-06 18:41:03 UTC
Stable ... Have fun!
A new version of this scenario was uploaded on 2021-01-06 19:04:48 UTC
A new version of this scenario was uploaded on 2021-01-06 19:05:11 UTC
A new version of this scenario was uploaded on 2021-01-07 11:58:05 UTC
Adjusted spawn rate
A new version of this scenario was uploaded on 2021-01-08 00:57:36 UTC
Big performance updates ... I hope
2021/1/6
2021/1/6
2021/1/6
2021/1/8
2021/1/8