A new version of this scenario was uploaded on 2020-05-18 08:28:20 UTC
Bot-ants have improved their movement algorithm.
A new version of this scenario was uploaded on 2020-05-18 10:16:35 UTC
Improved movement algorithm for wandering ants.
A new version of this scenario was uploaded on 2020-05-23 08:36:02 UTC
Now, the ants put pheromone in a battle with the enemies + fixed minor game bugs.
A new version of this scenario was uploaded on 2020-05-23 08:43:19 UTC
Now, the ants put pheromone in a battle with the enemies + fixed minor game bugs.
A new version of this scenario was uploaded on 2020-05-23 13:32:29 UTC
Fixed a bug with the movement of spiders
A new version of this scenario was uploaded on 2020-05-25 09:43:03 UTC
Fixed small game bug
A new version of this scenario was uploaded on 2020-05-26 09:03:45 UTC
Now the ants will carry food to the Queen when she has little hunger and lack of heals points, and not as before.
A new version of this scenario was uploaded on 2020-05-27 10:37:45 UTC
Fixed small game bug
A new version of this scenario was uploaded on 2020-05-28 08:35:54 UTC
Updated version label
A new version of this scenario was uploaded on 2020-05-29 08:18:10 UTC
Now the spiders are moving more than normal.
A new version of this scenario was uploaded on 2020-05-30 11:08:45 UTC
Improved algorithms for ant-bots.
A new version of this scenario was uploaded on 2020-05-31 11:36:21 UTC
Improved algorithms for ant-bots.
A new version of this scenario was uploaded on 2020-06-01 08:45:01 UTC
Added new creatures-aphids, which will serve as Pets for ants, will also bring food, if the ants will monitor their aphids so that they do not die,and capture new ones.
A new version of this scenario was uploaded on 2020-06-01 09:02:46 UTC
Added new creatures-aphids, which will serve as Pets for ants, will also bring food, if the ants will monitor their aphids so that they do not die,and capture new ones + fixed small game bug.
A new version of this scenario was uploaded on 2020-06-01 09:40:00 UTC
Fixed a small game bug with aphids + spiders and wandering ants will now hunt aphids.
A new version of this scenario was uploaded on 2020-06-01 13:05:13 UTC
Now, the ants milk the aphids can(as in the real world) and increase your level of satiety. If the aphid ate leaves for a long time, and the ants constantly did not intercept it from another team, then taking the aphid with mandibles(pressing the E button), the ants will increase their level of satiety.
A new version of this scenario was uploaded on 2020-06-01 15:27:08 UTC
Fixed small game bugs with aphids.
A new version of this scenario was uploaded on 2020-06-01 16:13:38 UTC
Now bot ants are better at tracking aphids.
A new version of this scenario was uploaded on 2020-06-02 20:20:57 UTC
Now ants can exchange satiety + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-03 08:04:29 UTC
Improved algorithms for ant bots.
A new version of this scenario was uploaded on 2020-06-04 12:39:56 UTC
Added an inscription indicating the number of food that aphids can give an ant + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-04 14:33:01 UTC
Fixed small game bugs + improved algorithms for ant bots.
A new version of this scenario was uploaded on 2020-06-05 14:26:41 UTC
Now all enemies have red life bars + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-05 16:29:06 UTC
Improved algorithms for ant bots + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-07 08:10:41 UTC
Now ants can give their satiety to the Queen + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-08 10:56:10 UTC
Now, the ants are distributed on the profession.
A new version of this scenario was uploaded on 2020-06-09 08:30:50 UTC
Now, the ants are distributed in proportion to the profession.
A new version of this scenario was uploaded on 2020-06-09 18:43:41 UTC
Now the program also determines the profession of players(so far only at the code level) + fixed small game bugs.
A new version of this scenario was uploaded on 2020-06-10 09:27:19 UTC
Now the ants have an inscription denoting his profession: the farmer-the newest profession, finds aphids, brings them to the leaf, makes sure that enemy ants do not steal it, the defender - guards the entrance to the anthill, the nanny - puts food inside the anthill, gives food to the Queen, monitors the larvae, the food getter - the oldest profession, finds an Apple, takes a piece and carries it to the anthill.
A new version of this scenario was uploaded on 2020-06-10 09:32:30 UTC
Now the ants have an inscription denoting his profession: the farmer-the newest profession, finds aphids, brings them to the leaf, makes sure that enemy ants do not steal it, the defender - guards the entrance to the anthill, the nanny - puts food inside the anthill, gives food to the Queen, monitors the larvae, the food getter - the oldest profession, finds an Apple, takes a piece and carries it to the anthill + fixed small game bug.
A new version of this scenario was uploaded on 2020-06-11 14:29:05 UTC
Now ants build a pheromone path from an Apple to an anthill, and players can also build it if they take a piece of Apple. Only food-getting ants have this ability.
A new version of this scenario was uploaded on 2020-06-12 08:19:10 UTC
Fixed small game bug
I forgot to say-in addition to the improved algorithms for ant bots, I also updated the view of the screensaver(+ now training is not required)
A new version of this scenario was uploaded on 2020-06-13 15:18:51 UTC
Added animation for changing the weather and the day-night cycle. Fixed small game bugs. Improved algorithms for the bots.
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