i know I wanted to make the map really big so it meant a regular flow but the shifting is what makes it fast. I'll figure a piece of code to fix this. Thanks for the feedback
A new version of this scenario was uploaded on Mon Feb 07 15:56:52 UTC 2011
A new version of this scenario was uploaded on Mon Feb 07 15:58:03 UTC 2011
Yes, please post your code if it's not too much trouble. I see a lot in your game here that I could learn from. I don't want to copy it or anything, I just want to see how you did things.
2011/2/7
2011/2/7
2011/2/8
2011/5/27
2012/12/22