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swift_ghost32
swift_ghost32 presents ...

2011/1/3

Jet Pack Man

Originally when I was creating this game I based it from an experimental helper class I had created for new users who first programed or used Scratch. Most off the images are ones that I made, I was limited to Paint so transparency is not in the non-Greenfoot images. This is my first real project on Greenfoot and I hope you enjoy it while I try to fix the glitches and improve it to give it more of a "game feeling".

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It seems that when i press start i immediately die? The lose screen also seems fairly jumpy?
sry, forgot to fix that.
A new version of this scenario was uploaded on Mon Jan 03 15:38:37 UTC 2011 Fixed the immediate lose problem.
A new version of this scenario was uploaded on Mon Jan 03 15:38:52 UTC 2011
swift_ghost32swift_ghost32

2011/1/10

The lose is going to stay jumpy because, to have shorter code, the jet pack guy turns into the lose, causing it to be jumpy. I did fix the immediate lose though.
moorezamooreza

2011/2/8

it's a little confusing, on the second level i got to the door but it said i lost also the lose screen is just too jumpy, you can't see what it says untill it finally stops moving but by then it's apparent i've lost.
swift_ghost32swift_ghost32

2012/9/20

Reruning through code, will fix any glitch can find and redesign it so that it has a more game feel. Next update will include more levels and rarely any glitches. New graphics and an actual motive that is fun to try to complete.

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