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EndTEmpire
EndTEmpire presents ...

2017/9/28

Warriors

Stop the incoming Knights!
v1.3

Moving:
Up: up arrow
Down: down arrow
Left: left arrow
Right: right arrow

2208 views / 515 in the last 7 days

1 vote | 0 in the last 7 days

Tags: game demo cabrillo real_cabrillo_college

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A new version of this scenario was uploaded on 2017-09-28 18:40:44 UTC You can move a bit faster. Knights spaw less often. Starting position shifted down.
A new version of this scenario was uploaded on 2017-09-28 19:23:20 UTC Made the player a bit faster at the request of Cett
A new version of this scenario was uploaded on 2017-10-01 22:31:42 UTC Different size layout. enemy knights spawn less often. Added difficulty increase based on score.
A new version of this scenario was uploaded on 2017-10-07 06:22:14 UTC New Knight! Skilled Knight spawns at Difficulty 5 Changed Small knight to Basic Knight Changed Basic Knight image Edited Hero image slightly Less lanes to defend Basic Knight spawn rate should be more consistent and less overwellming You can move a little forward and backward now!!
A new version of this scenario was uploaded on 2017-10-07 21:05:38 UTC Basic Knight spawn rate increases again from difficulty 7-9 You're slightly faster.
A new version of this scenario was uploaded on 2017-10-07 21:06:47 UTC Player movement system slightly modified.
A new version of this scenario was uploaded on 2017-10-10 19:16:01 UTC Drastic change to world layout (in code) WILL result in much different gameplay.
A new version of this scenario was uploaded on 2017-10-10 19:19:13 UTC Drastic World Change. Made Hurt_Box invisible.

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