A new version of this scenario was uploaded on 2016-12-02 03:42:45 UTC
First "Working" version.
-May be issue with world size after title.
A new version of this scenario was uploaded on 2016-12-02 03:56:37 UTC
Fixed window size issue, now just the problem with centering worlds and clearing behind them.
Controls:
Red Dragon:
Up - "W"
Down - "S"
Left - "A"
Right - "D"
Shoot - Space
Blue Dragon:
Up - Up Arrow
Down - Down Arrow
Left - Left Arrow
Right - Right Arrow
Shoot - "0"
A new version of this scenario was uploaded on 2016-12-02 05:15:55 UTC
Fireballs now bounce a bit more correctly and off edges of world
Controls:
Red Dragon:
Up - "W"
Down - "S"
Left - "A"
Right - "D"
Shoot - Space
Blue Dragon:
Up - Up Arrow
Down - Down Arrow
Left - Left Arrow
Right - Right Arrow
Shoot - "0"
A new version of this scenario was uploaded on 2016-12-02 16:18:30 UTC
Fixed centering of most worlds.
Nice game.
I think the controls for the dragon that starts off on the right side of the screen, should be the ones that are on the right side of the keyboard, so the red dragon should move with the arrow keys and the blue dragon should move with W A S D. Is it intentional that a dragon can shoot himself, because why would somebody/something shoot itself?
Yes it is intentional that the dragon can shoot themselves... it adds to the chaos of the game and I was trying to re create the Intellivison game Battle Tanks which has the same mechanics. Fire is Fire =P
Also thank you Nosson, this is my first time programming and I loved every second of building this and learning so much from all the help you guys gave me.
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