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In this game, a few days before the AP Java Final Project is due, you find yourself in a position where you must save the world or face imminent destruction. Play style is very simplistic, similar to apps or arcade games, and the player’s only movement is that which is necessary to counteract the gravity feature of the game. By scoring points through collecting coins, players can level up and beat the game, thereby saving the world. The only thing is, when you press enter to start the game, make sure to press the up arrow right away; there is a glitch that I couldn’t fix.
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This scenario is a member of: JDHS NJ AP Java
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