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The idea is based on a kind of race that must be reached as quickly as possible from one point to another stage, the main point is that a child will appear as the first character, this child must collect materials that appear during the course career and affect in different ways the player, objects that appear might be:
· Nutritious food: increase your health and consequently move faster (vegetables, water, fish). · Junk Food: diminish their health and advance more slowly, if at any time you eat too much junk food subtract a life (pizza, soda, beer). · Hazards: eg pumps, sewers or glasses removed a life injury. Medicines increases the player's health significantly increases life and hearts.
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