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Builderboy2005
Builderboy2005 presents ...

2011/11/12

RTS Unit Tester

Just a unit tester for an RTS me and my friend are designing

4680 views / 13 in the last 7 days

3 votes | 0 in the last 7 days

Tags: with-source

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bournebourne

2011/11/12

Pretty fun to experiment with. Trying to figure out how the attack types affect the outcome? Also the range of 205 doesn't seem superior to 125?
A new version of this scenario was uploaded on Sat Nov 12 06:16:03 UTC 2011 -Fixed Unit Sight issues
bournebourne

2011/11/12

Excellent environment to test these variables. Ha I like sending 1 against 20 and making him superior, and how they will close in on the 1 and return to formation if they succeed.
Builderboy2005Builderboy2005

2011/11/12

Whoops, I had unit vision set at 100, so they could attack at 205, but they could only see as far as 100 :P And different attack types are more or less powerful against different types of armor types. For instance Piercing force is 25% less effective against Plate armor, and Blunt force is 25% more effective against Cloth armor.
A new version of this scenario was uploaded on Sat Nov 12 07:32:49 UTC 2011 Added a speed attribute to the units. Fixed some image issues
A new version of this scenario was uploaded on Sat Nov 12 07:40:41 UTC 2011 Increased Max Health
A new version of this scenario was uploaded on Sat Nov 12 08:20:07 UTC 2011 Increased Max Health
limefortheworldlimefortheworld

2011/11/14

This stuff's fun. Insta like.

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