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This is a project for the objet-oriented programing class in the UASLP.
The main goal of the game is to get to the door at the top of the level.
During hte game you'll have to escape enemies and avoid traps.
There is no HTML 5 translation of this scenario available.
View legacy version (requires Java plugin)
This scenarios uses Java features that are not available for use after conversion to HTML 5. Please try the legacy version, which requires the Java plugin to be installed.
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